#include #include #include "raster.h" Rectangle where[] = { 160, 100, 210, 150, 480, 100, 530, 150, 160, 300, 210, 350, 480, 300, 530, 350 }; Rectangle dim = { 0, 0, 100, 100 }; Point center = { 50, 50 }; extern Bitmap Dblock; int grey[] = { 0x0, 0x7ffe, 0x4002, 0x4002, 0x4002, 0x4002, 0x4002, 0x4002, 0x4002, 0x4002, 0x4002, 0x4002, 0x4002, 0x4002, 0x7ffe, 0x0, }; main(argc,argv) char **argv; { int i, j; Bitmap *blup, *balloc(); dispinit(); sscanf(argv[1],"%d",&i); Crawcin(); jtexture(0,0,640,400,grey,F_STORE,i); Crawcin(); }